Latent Spatial Memory for Video World Models research paper by Microsoft, 2026
Microsoft · Jun 8, 2026 · Multimodal and robotics · 5 citations · 71 upvotes · unverified
What it shows
Latent spatial memory for video world models stores 3D scene information directly in diffusion latent space, eliminating pixel-space reconstruction overhead and achieving faster generation with reduced memory usage.
UnverifiedHugging Face's summary; not yet checked by hand.
More from Microsoft
All 45Other multimodal and robotics papers
TopicAbout this paper
- Authors
- Weijie Wang, Haoyu Zhao, Yifan Yang and 7 more
- arXiv
- 2606.09828 · PDF
- Venue
- arXiv.org
- Citations
- 5, 0 influential · Semantic Scholar
- Upvotes
- 71 · Hugging Face
- Code
- github.com/microsoft/LatentSpatialMemory
- Lab
- Microsoft · on Companies · on Acquisitions · on Quarterly · on Paydays · on Releases · on TechConf
Changes
| What changed | |
|---|---|
| Sep 25, 2026 | Influential citationsfirst count: 0Sep 25, 2026 |
| Sep 25, 2026 | Citationsfirst count: 5Sep 25, 2026 |
| Sep 25, 2026 | New paperFound by the weekly scan, unverifiedSep 25, 2026 |
Sources: each lab's own papers and arXiv, with citation and upvote counts from Semantic Scholar and Hugging Face. One-line summaries are for orientation, not a substitute for the paper. Logos via logo.dev; trademarks belong to their owners.