Lyra 2.0: Explorable Generative 3D Worlds research paper by NVIDIA, 2026
NVIDIA · Apr 14, 2026 · Multimodal and robotics · 25 citations · 42 upvotes · unverified
What it shows
Lyra 2.0 enables large-scale 3D scene creation through persistent video generation that addresses spatial forgetting and temporal drifting issues in long-horizon video models.
UnverifiedHugging Face's summary; not yet checked by hand.
More from NVIDIA
All 75Other multimodal and robotics papers
TopicAbout this paper
- Authors
- Tianchang Shen, Sherwin Bahmani, Kai He and 12 more
- arXiv
- 2604.13036 · PDF
- Venue
- arXiv.org
- Citations
- 25, 7 influential · Semantic Scholar
- Upvotes
- 42 · Hugging Face
- Lab
- NVIDIA · on Companies · on Acquisitions · on Quarterly · on Paydays · on TechConf
Changes
| What changed | |
|---|---|
| Sep 25, 2026 | Influential citationsfirst count: 7Sep 25, 2026 |
| Sep 25, 2026 | Citationsfirst count: 25Sep 25, 2026 |
| Sep 25, 2026 | New paperFound by the weekly scan, unverifiedSep 25, 2026 |
Sources: each lab's own papers and arXiv, with citation and upvote counts from Semantic Scholar and Hugging Face. One-line summaries are for orientation, not a substitute for the paper. Logos via logo.dev; trademarks belong to their owners.