SpatialClaw: Rethinking Action Interface for Agentic Spatial Reasoning research paper by NVIDIA, 2026
NVIDIA · Jun 11, 2026 · Agents and evaluation · 7 citations · 113 upvotes · unverified
What it shows
SpatialClaw is a training-free framework that uses code as an action interface to enable flexible, stateful spatial reasoning in vision-language models, achieving superior performance across diverse 3D/4D spatial reasoning tasks.
UnverifiedHugging Face's summary; not yet checked by hand.
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TopicAbout this paper
- Authors
- Seokju Cho, Ryo Hachiuma, Abhishek Badki and 8 more
- arXiv
- 2606.13673 · PDF
- Venue
- arXiv.org
- Citations
- 7, 0 influential · Semantic Scholar
- Upvotes
- 113 · Hugging Face
- Code
- github.com/NVlabs/SpatialClaw
- Lab
- NVIDIA · on Companies · on Acquisitions · on Quarterly · on Paydays · on TechConf
Changes
| What changed | |
|---|---|
| Sep 25, 2026 | Influential citationsfirst count: 0Sep 25, 2026 |
| Sep 25, 2026 | Citationsfirst count: 7Sep 25, 2026 |
| Sep 25, 2026 | New paperFound by the weekly scan, unverifiedSep 25, 2026 |
Sources: each lab's own papers and arXiv, with citation and upvote counts from Semantic Scholar and Hugging Face. One-line summaries are for orientation, not a substitute for the paper. Logos via logo.dev; trademarks belong to their owners.